Non-playable personalities from Smarthuiyuan's blog


Cities like the dwarven town Ironforge and classic gold wow orc city Orgrimmar were overrun within hours. Non-playable personalities, who could not die due to special coding, would also capture the consequence, meaning any player who passed by them could get Corrupted Blood.

After word got out, players searched frantically for information about what was happening.

"We kept a close attention not only on our guild conversation but on earth chat as well to see where not to go. We did not want to catch it."

The spread of Corrupted Blood, and also the player's behavioral changes to it, captured the interest of cheap wow classic gold epidemiologist Dr. Nina Fefferman, that was a World of Warcraft player at the time of the episode. In 2007, the two published a paper that detailed their findings, including complicated models of human behavior in a pandemic. Fefferman says the incident has helped inform her current research into predictive modeling around covid-19.


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By Smarthuiyuan
Added Nov 7

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