How Blizzard will seek to monetize Diablo Immortal from Amerzone's blog

Fans responded in an manner to the announcement of Diablo Immortal. While there were many contributing factors to explain that reaction, the recent announcement of some full fledged Path of Exile Mobile game that sacrifices none of the Diablo 4 Gold PC version's complexity makes it clear that Diablo 3 might easily be a cellular port, and would be a far better option compared to Diablo Immortal.

The announcement trailer for Path of Exile Mobile, shown below, jabs -- without much subtlety -- at how the developers wanted to make a game without a compromise, which is to say, a great game which just so happened to be played on a phone. Without naming Diablo Immortal, they record the majority of the complaints that players have against that upcoming project, including how it isn't being developed by Blizzard, but was farmed out to another party, and how it is a watered-down variant of the game on PC.

Years before, the notion of porting Diablo 3 on a phone would have been a touch too intense, but with the rising power of smartphones, the recognized concept of playing on less powerful hardware with the powerful Nintendo Shift port, and the visuals of Diablo Immortal that we've seen up to now, this is no longer the case.

Not porting Diablo 3 to phones is a missed opportunity, especially because cross progression between platforms might have been a big selling point not only for those who still play the sport, but to lure players back or to purchase it for the very first time on PC or games console. Imagine having a Diablo 3 game and understanding that progress made counted as an example, towards a Journey.

Beyond that, the situation for Diablo 3 could be made as in many ways the game is currently such a simplified sequel compared to Diablo 2 or Path of Exile. There's little in terms of decision making for optimal and gear end game builds, and if Path of Exile will accommodate its system of vast character customization, there's no reason for Diablo 3 to not work as well.

We have not seen how Blizzard will seek to monetize Diablo Immortal, though speculation is that tools for playtime is going to be gated, or one course will be free and courses must be purchased. It is hard to say if a jack of Diablo 3 would be as profitable, but there isn't any doubt that it would be better for players, particularly and console.

Diablo IV was unveiled at BlizzCon 2019, at last. The match was even playable on the showfloor, though Blizzard made it obvious there is not any release window as of fans and yet might be waiting for some time buy Diablo Immortal Gold. Then, the desire for information is very much real, if it has not been long since BlizzCon 2019. Thankfully, Blizzard's co-founder Allen Adham was showcased in an interview printed on EDGE magazine.

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By Amerzone
Added Jun 29

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